Godot Pixel Renderer: a new tool for creating Pixel Art from 3D models
12.08.2025 | 15:55 |The open-source project Godot Pixel Renderer has been introduced—a tool for the Godot Engine that allows you to convert 3D models and animations into pixel art sprites. The project's source code, written in GDScript and GDShader, is available on GitHub under the free MIT license.
Key features include real-time 3D to pixel art conversion, customizable pixelation, color quantization, and advanced shader effects. The tool supports frame-by-frame animation export in PNG format and works with popular 3D model formats like GLB/GLTF. A user-friendly interface with a preview function makes the process simple and intuitive.
To use Godot Pixel Renderer, you need Godot Engine version 4.4 or higher. The project can be downloaded for free on GitHub, while a pre-compiled version for Windows and Linux is available on the itch.io platform for $4.99. Purchasing this version includes support for the developer.
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