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The movie you wanted

May 29, 2018 | 20:46 |2106
Source:

Maya AMANMURADOVA

"Where are you going!", "Do not do this!", "How could you?!". These questions are pursued by every viewer when watching a movie or a cartoon, when one of the heroes commits outright, in our opinion, stupidity. Oh, how we would like to fix everything and convey to the character the absurdity of what is happening, forcing him to do so and so and so. And it's not so impossible. Fantastic? The summer premiere of The Moment will prove that the viewer (one single viewer) will be able to influence the plot. How? With the help of brain impulses. The Moment is a science-fiction short film with a duration of 27 minutes. The film takes place in the future, in which neurointerfaces (systems for the exchange of signals between the brain and electronic devices) have gained unprecedented popularity. They provide quick access to information and ways of its implementation, but also follow people's thoughts. This is all that is known about the plot. The rest will depend on the viewer. He can change literally everything with the power of thought: musical accompaniment, rhythm of narration, even editing. If the viewer is bored during the viewing, the action will switch to the main storyline, and the musical accompaniment will change. Moreover, the viewer can at will change the order of scenes, transitions between them and even intermingle key events of the film. The director of the picture, Richard Ramchern, came up with the use of an ordinary helmet for removing the encephalogram of the brain and recording the brain activity. Such a device is available in all stores of medical equipment and costs not more than $ 100. Trial shows already had a resounding success. The only difficulty was that a large number of people can not think the same thing at the same time, and therefore it is better to look at the picture alone. Of course, there is no branched story with different variants of plot lines development and different outcomes of the main events. This requires expanding the film and shooting a huge number of scenes. For example, for the 27-minute The Moment was shot about 101 trillion different events and their possible development. In any case, the idea and technology of creating such films are very interesting. There are already several computer games projects based on the same technology. In case of successful implementation of these plans, the usual cinema and gaming industry can change beyond recognition.

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