NewsArticlesAnnouncementAbout UsContacts
About us Contact

We are guided by what unites people

News
Articles
Announcement
About Us
Contacts

Copyright 2017-2026 ORIENT - NEWS AGENCY

About us | Contact |

Turkmen e-sports players joined the Asian e-sports Federation

January 15, 2019 | 10:29 |545
Source:

On 5 January, the Turkmenistan national electronic sports federation (TMeSF) joined the Asian electronic sports federation (AESF). Now the total number of members of the organization, including recognized eSports powers – China, the Republic of Korea, Malaysia and Kazakhstan – has reached 45. For Turkmen eSports players, the inclusion of the national federation in the AESF is a huge step forward. Within the framework of the international organization, Turkmenistan now has more opportunities to promote e-sports, exchange experience with members of the AESF, and, importantly, attract sponsors to national teams. But the main advantage is the ability of the national team to participate in regional and international tournaments. AESF is an authoritative organization of the International electronic sports federation (IeSF), recognized by the Olympic Council of Asia (OCA). Its main goal is to improve the quality and professional management of eSport, support and monitor the development of electronic sports in the Asian region and develop world-class athletes to achieve success in the international arena. After the successful "run-in" of eSports as a demonstration discipline at the V Asian indoor and martial arts games in Ashgabat in September 2017, AESF and IeSF tripled their efforts to include e-sports in the Olympic games program. The intermediate results were the inclusion of eSports in the list of demonstration species at the second after the Olympic games huge competitions – Asian games: in Jakarta-2018 and Hangzhou-2022. And they are oriented to the Olympic games in 2024 in Paris. The Chairman of the Organizational Committee on carrying Tony Estanguet strongly supports the idea. The inclusion of eSports in the demonstration program of the Olympic games will give an incredible impetus to the development of the whole sphere. Already, the global gaming industry accounts for 51.3% of the total entertainment market, and the video game market is currently worth a whopping $5 billion US dollars. Popularity of video games among fans left long behind baseball and hockey, and by 2022 experts predict the same fate for basketball and football.

More news

tmcell
TNGIZD
toyota banner
orient mobil gosyndy
orient mobile ios
Bilelik HUB
Turkmenistan Launches Specialized Climate Change Curriculum for Higher Education Institutions

Turkmenistan Launches Specialized Climate Change Curriculum for Higher Education Institutions

01:56 June 20, 2026
Meeting of Ambassador of Turkmenistan to Georgia with Minister of Internal Affairs of Georgia

Meeting of Ambassador of Turkmenistan to Georgia with Minister of Internal Affairs of Georgia

23:50 June 19, 2026
About Football Beyond Politics, but with a Sense of Central Asian Patriotism

About Football Beyond Politics, but with a Sense of Central Asian Patriotism

23:09 June 19, 2026